2 September 2010
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Weekly Edition | Volume 1 | Issue - 37 |
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The 3rd ACM SIGGRAPH Conference and Exhibition on Computer Graphics
and Interactive Techniques in Asia SIGGRAPH Asia 2010 will be held
on 15-18 December 2010 in Seoul, Korea. The event will have courses
providing invaluable learning opportunities in three formats: tutorials,
half-day courses, and full-day courses. Attendees will learn principles
and techniques from leading international experts, who present instructional
sessions on a comprehensive range of computer graphics and interactive
techniques: animation, modeling, rendering, software development,
computer-human interaction, entertainment, gaming and scientific
visualization. Courses Highlights Title: Geometry Simulation for Feature Films Presenter: Lee Seunghun, Industrial Light & Magic Course Overview: This course is to introduce how to make various simulations which use flesh mesh, cloth mesh and rigid body in VFX movie. Through this course you will get an idea that non-programmer artists can make simulation setup from the complex geometries using various techniques. Title: Introduction to Processing on Android Devices Presenter: Kim Jihyun, Anyang Public Art Project Foundation Andres Colubri, Jeju National University Course Overview: This course introduces the basics aspects of the Processing programming language and environment for the Android platform, as well as some more advanced topics such as OpenGL-accelerated 3D graphics and Android hardware, especially GPS and camera. Title: "Gimmee Somethin to Shoot": Filming the Cinematics Starcraft II: Wings of Liberty Presenter: Jeff Chamberlain Course Overview: Blizzard Entertainments Film Department will be taking an in-depth look at both the artistic and technical aspects of storytelling from 2D concepts to presenting final artistic sequences on screen. |
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